Chua Teck Lee
  • About Me
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    Minute Tekinput Chocolord Ouroboros 2 Ouroboros Aesir Tenebris Holowrex Arbitrium Trident Wars
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Chua Teck Lee


Passionate Software Engineer specializing in games development.
  • Ouroboros

    Digipen - 2D Custom Game Engine

    Posted on December 17, 2022

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    Ouroboros is the game engine created to power my 2 trimester long project in University during my sophomore year(2nd year). The game engine was built from the ground up in collaboration with 4 other programmers. [Read More]
    Tags:
    • Custom Engine
    • C++
    • Scripting
    • Physics
    • Collision
    • Triggers
  • Aesir

    Digipen - Software Engineering Project 3 & 4

    Posted on December 17, 2022

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    An Immersive, aesthetic, tower defense strategy game based on Norse mythology. Player embarks on a journey through the realms to discover his true identity, defending what he cherishes the most by using the customizable tools within his reach. [Read More]
    Tags:
    • Custom Engine
    • C++
    • Scripting
    • Physics
    • Collision
    • Multithreading
  • Trident Wars

    Internation Game Concept Challenge

    Posted on December 17, 2022

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    Trident War is a 2 week international game project taking place in japan September 2017. This was a very interesting experience and as i got to work with 3 Japanese students, 1 of which artist and the 2 other programmers and an Australian masters student specialized in sound design. Our... [Read More]
    Tags:
    • Unity
    • Game Jam
    • International Team
    • Japan
    • Australia
  • Holowrex

    NYP & Trident Japan - Internship Project

    Posted on December 17, 2022

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    Holowrex is a Mixed Reality game developed for the Microsoft HoloLens using Unity with the Mixed Reality Toolkit. [Read More]
    Tags:
    • Microsoft Hololens
    • Unity
    • Mixed Reality Tool-Kit
    • Shaders
    • Overseas
    • International Team
  • Arbitrium

    Nanyang Polytechnic - Final Year Project Virtual Reality

    Posted on December 17, 2022

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    Arbitrium is a Final Year Project Consisting of 5 team members that developed over the course of 4 months with an ambitious goal to make a hyper-realistic immersive experience using the than emerging Cutting Edge Virtual-Reality headsets. [Read More]
    Tags:
    • Unreal Engine 4
    • Virtual Reality
    • SteamVR
    • Oculus Rift
    • HTC Vive
    • Motion Capture
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Chua Teck Lee  •  2024  •  chuatecklee.me